Thursday, 12 December 2013

Hind House in Unreal Engine 4.

I've recently been working on an arch vis project using Unreal Engine 4 as a test bed for a much larger project.

The building in question is the Hind House by Henry Goss while working at John Pardey Architects (2007).

Modelled with 3dmax, rendered in Unreal Engine 4.

Hopefully coming soon, a night lit version, and some fly thoughts.