Thursday 12 December 2013

Hind House in Unreal Engine 4.

I've recently been working on an arch vis project using Unreal Engine 4 as a test bed for a much larger project.

The building in question is the Hind House by Henry Goss while working at John Pardey Architects (2007).

Modelled with 3dmax, rendered in Unreal Engine 4.


Hopefully coming soon, a night lit version, and some fly thoughts.

Tuesday 24 September 2013

Two ongoing projects.

CTF- Falling-vale is a small capture the flag map for Unreal Tournament 3. Currently in Beta.

KOTH_Downlow is a King of the hill map for Team Fortress 2. Currently in Alpha.

Minefactory Reloaded

A few months past I put together some textures for a Minecraft Mod - Minefactory Reloaded.

In total it was 374 textures, GUI elements and icons, mostly at 16x16 pixels. It was very interesting working at such a small scale, you really have to consider each pixel. Subtle colour changes and shading are really key.




Monday 15 July 2013

New website and Fantasy city update.

In the past few weeks I've been working on a new website design (chrisjm.co.uk).



It's now up and running and includes a download for both the Secret Store map, and my new "Town Centre" map; previously posted as Fantasy city mk 2.

It includes a day night cycle, show in this youtube video.





Tuesday 14 May 2013

Fantasy city, Mk2

This is what I've been working on over the past few weeks. All custom meshes and textures (save the skybox). Rendered in UDK!

Next few days look out for some mesh renders.

Wednesday 27 February 2013

Fantacy Clocktower

Starting a new environment, very similar to the fantasy city I attempted before but on a much smaller scale and focusing more on each building rather than an entire city.
Initial sketch and colour test.

Final model.
With wireframe.

UDK render.

2048x 2048 maps (scaled to half for viewing online), defuse with ambient occlusion overlay, specular and normal.

Sunday 10 February 2013

Portal 2: Perpetual testing initiative.

I've taken another look at Portal 2's Perpetual testing initiative puzzle creator. It's a really nice simple system that allow you to quickly prototype and test puzzles. Thus far I've put 3 together, enjoy :D

Fun with Faith plates

Racing stripe



Friday 25 January 2013

3D Buzz update

3D buzz recently updated their website, part of my job was to produce a series of icons and buttons for the site

Store items

A selection of icons

And some front page images

You can see more over at 3D buzz, along with their brand new spanking website in all it's wonderful glory 

Thursday 10 January 2013

Recent works.

Here is a collage of things I have recently been working on.

Firstly some test graphic design work; two different potential website designs with banners and adverts.

Mercury Dawn - science fiction themed, free to play MMO.

Splice - Independent genetics game

Some other work I've done includes some splash images for 3dbuzz classes

along with some fan art

And some personal work.