Monday, 14 November 2011

Work in Progress - Fantasy City (UDK)

Here are some shots of an environment I'm developing in UDK using 3ds Max 2011 and Photoshop CS5.

The plan is to develop a fly though for my portfolio to showcase my skills, Currently I am working out a small issue with the UDK Landscape system that is holding me back from laying them out on a terrain, however the meshes are coming along nicely. I also plan to redesigning the large vines. They currently don't look quite right in the space. Bellow are a few more development shots along with the current layout I'm working from.

Soon to come; 3ds renders of meshes used in above scene.

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